20250927 Edit: I’m really appreciate that you have sp much attention on this Deep Dive Review. But most importantly, you have to let Apple seeing this. Please send whatever bothered you to Apple🙏 Go to your web browser and type this> applefeedback:// This will lead you to Apple Feedback app. You’re welcome. ————- Original Post: Why I’m posting THIS This is a deep dive analysis about how iOS 26 Liquid Glass animation is total battery killer, even on iPhone 17 Pro Max. Here’s a video I recorded exposing how Liquid Glass in iOS 26 eats up your phone’s battery. iPhone 17 Pro Max | iOS26 Is Crazy Battery Nightmare | Power Consumption Deep Dive TL;DR On my both 15 Pro Max and 17 Pro Max (iOS 26 official release), UI interactions (Control/Notification Center pull-downs, starting screen recording, Safari startup/page loads, etc.) repeatedly spike to ~10–14W, causing drain and heat. Put it simply: constantly swiping the Control Center can drain as much power as playing a full 3D game on your phone.(You're welcome to try it yourself if you want, to see if your phone would heat up fast.) Low Power Mode (LPM) consistently caps those spikes near ~5W, improving practical battery life (and I'll share the real world results with you). Without LPM, from 100% → ~19–20%, I got only ~5h46m–6h30m SOT on 17PM. But with LPM on, I got 6h SOT with still 60% battery remaining, and 10h SOT from 100% → ~19–20% on 17PM. My take: parts of iOS 26’s UI (“Liquid Glass”) are power-hungry; 17PM thermals just hide it better vs 15PM. For example,
_ submitted by /u/MarionberryDear6170 |
iPhone 17 Pro Max | iOS26 Is Actually Crazy Battery Nightmare | Power Consumption Deep Dive
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