I made my first game inspired by old NES games and learned game development from scratch. "Hatone" – this is what came out of it…

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I made my first game inspired by old NES games and learned game development from scratch. "Hatone" - this is what came out of it...

Hello friends! I've been working alone on my first creation – HATONE, for two years. I learned game design, programming and more from scratch. And for about the same amount of time, I wasn't able to release it… Yeah, it turns out that making a game is only half the battle. The game found a publisher, but then they lost it 🙁 So, I decided to self-publish on Steam. I didn't have any experience, so it was a long journey, but finally the moment has come when the game is about to be released, and I want to share this highlight of my life with you!

As for the game itself, "HATONE" is a short action-adventure game with metroidvania elements inspired by the NES games of my childhood. Coincidentally, I was inspired by the difficulty of those games as I remembered them. But after my awesome friends\testers gave it a go (hopefully after such the hardcore testing of my game, we're still considered friends :D), I decided to rebalance it and make it more user-friendly. And since I love dynamic music and dynamic combat, I tried to emphasize that in the game, especially in the boss fights. At the same time I tried to make the platforming not tense.

Simple platforming, difficult bosses – that's how I would briefly describe my current game, and probably the next ones as well, because I'm not going to stop there.

submitted by /u/Devilwerg
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