Guide to custom UI for Augmented Reality | by Kamil Kołodziejczyk | Jun, 2025

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Can we design 3D interfaces that fit Augmented Reality, and yet, feel familiar?

Using AR app in 3D space, dragging windows by hand, pointing to select items in the distance.
My fully 3D app. Outdoor activity tracker, developed in Unity for Meta Quest.

Getting the most out of 3D displays

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